Kurat is a real-time action board game where the Devil challenges a household on their power of friendship, using his favourite board game!
Together a team of up to 4 players must take on a variety of trials and tribulations, facing the creatures of the mythical Estonian wilderness on the way! These include the Plague, Põhjakonn and all kinds of devil's minions. Make decisions as a team to stay alive and overcome the Devil’s challenges.​
During your journey, you must collect weapons and items to increase your chances of defeating the onslaught of enemies. Be careful as the Devil has a few tricks up his sleeve that will leave you cursed and at the mercy of the unforgiving wilderness.
The game combines 2D pixel art and 3D environments to create a truly unique look and the story is inspired by Estonian mythology.
Kurat is an early-stage project developed by a team of five. As one of the two designers and the project's art director, I’m responsible for both the visual direction and the overall design of the game. Additionally, my work includes game and level/environment design, as well as narrative development—focusing on telling stories that haven’t been explored in games before.
Website: www.kurat.co.uk

Gameplay video

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